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DualShock 4 revealed: pushing the boundaries of play


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Hi everyone! It’s a special day at PlayStation, and I hope all of you had a chance to watch the livestream of PlayStation Meeting 2013 in New York, where we just unveiled PlayStation 4.

One of the most exciting components of our next-generation platform is DualShock 4, the new wireless controller that combines with PlayStation 4 to deliver new gameplay experiences that have never been possible before.

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I’d like to give you a tour of DualShock 4 and the features that will provide game developers the freedom to create brand new experiences that previously were limited to their imaginations.

Design
DualShock 4 adopts the familiar form factor of the DualShock 3 wireless controller with some key enhancements:

  • Motion control is enabled by a new highly sensitive six-axis sensor
  • Dual analog sticks fine-tuned for better precision plus improved surface materials and shape for more delicate manipulation
  • L2/R2 buttons on the top of the controller employ a curved design for easier, smoother interaction
  • A new “Options” button combines the functions of the DualShock 3′s “Select” and “Start” buttons for operating in-game menus

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New ways to play, share and connect
In addition to these features that build on the controls that you already know, DualShock 4 offers new features that enable new ways to play, a key part of the PlayStation 4 experience. One of the biggest innovations we’ve designed centres on the deep social interactions that will surround all games on PlayStation 4.

The “Share” button allows you to easily broadcast your gameplay in real-time through streaming sites such as Ustream, where fellow gamers can comment and even join your game in new ways. For example, if you’re stuck in a difficult level, your friends can offer health potions or special weapons that you can use during gameplay. You can also instantly upload images or video to Facebook by pressing the “Share” button.

As both a developer and a gamer, I’m personally excited about the opportunity to get help from friends when facing a challenge, and I can’t wait to see what my friends are playing in real time along with videos of their favourite in-game moments.

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On the front side of DualShock 4 is a light bar with LED that illuminate in various colours to match the colour of the character in a game as a simple way to identify players. The colours can also provide useful information to players, such as when their character has taken damage during a game.

DualShock 4 was developed alongside a second peripheral, a dual camera, which can sense the depth of the environment in front of it and also track the 3D location of the controller via its light bar. The new camera incorporates four microphones capable of accurate sound detection and source origination, and it will support the PlayStation Move motion controller with more precision than ever before.

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DualShock 4 also has a touchpad at the front of the controller as a new input method, offering more ways to interact with games. Additionally there’s a built-in speaker and headset jack to deliver high-fidelity sound effects from the games. A headset will be bundled with PlayStation 4, enabling gamers to chat with friends during online gaming and to hear sound effects from the controller.

There’s a lot built into DualShock 4, and the features were all thoughtfully designed with input from the development community (both our internal studios and third parties) and PlayStation gamers. Our goal was to give game creators an open canvas to express their ideas, and DualShock 4 combined with PlayStation 4 will help us achieve the future of gaming that we at PlayStation see ahead of us.

What do you think? What’s your favorite new feature for DualShock 4?

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