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Главный дизайнер inFamous: Second Son уже не работает в Sucker Punch


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Главный дизайнер приключенческого экшена inFamous: Second Son Джейми Грайсмер (Jaime Griesemer) подтвердил, что он больше не является сотрудником студии Sucker Punch, но не стал вдаваться в подробности.


До этого, с 2008 по 2010, он был главным дизайнером Destiny, а еще раньше - главным дизайнером различных частей серии Halo.

Edited by Father (see edit history)


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