Jump to content

Cultivate an infinite world in Manifold Garden on PS4


Recommended Posts

  • Новостник

Hello! William here. I’m an independent game developer based in Chicago. You might be familiar with my game Relativity – it’s an exploration puzzle game where you can change gravity and walk within a world of impossible geometry. It was part of PlayStation Experience last year, and was also shown during the


This is the hidden content, please

I have some big news today. The game now has a new name:

This is the hidden content, please
The original prototype was based on the M.C. Escher print
This is the hidden content, please
and just involved changing gravity to walk on walls. The game is so much more than that now. We’ve added a ton of new mechanics, and the game is now really about exploring architecture and consequences in a world where physics is turned upside down.


In Manifold Garden, the world wraps back on itself in 3D. You can travel in any direction, and you end up back where you started. Going down actually leads you back up.

A lot of the puzzles in the game involve exploring how physics behave in such geometry. What happens when you drop a cube off the edge? You’ll see it come back down from above, and you’ll also see it falling beneath you, at the same time.

In the later levels, we even start to change how the world wraps around. What happens if you staggered each repetition? Or rotated every other instance?

This is the hidden content, please


One of the new mechanics we’ve introduced is water. How does water behave in a world that wraps around on itself? Like the cube, when water falls of the edge, it’ll come back down from above, except since it’s a continuous stream, you actually get a waterloop!

In my previous post, I showed the cubes being used to trigger switches and hold up other blocks. The cubes now can be used to “bend” or redirect streams of water.

Not only that, the cubes are actually fruit that grow on trees, and you can even “plant” a cube to turn it into a tree. As you progress throughout the game, you’re cultivating a garden and harvesting cubes.

Photography Mode

This is the hidden content, please

A major theme of the game is architecture, and I really want you to be able to experience it and express your creativity with the space.

Once you finish all the puzzles in an area, you’ll unlock photography mode, which will give you access to a variety of cameras and effects, such as axonometric, or “glitch” to play with:

This is the hidden content, please


I’m super excited about the new direction that the game is taking. It’s opening a lot more room for player expression, both in puzzle solving and in the visuals.

As part of the name change, here is a collection of

This is the hidden content, please

If you want to stay up to date, check out the

This is the hidden content, please
. I also post regularly on
This is the hidden content, please
, as well as the game’s
This is the hidden content, please
. And if you’re interested in game development, I actually stream development every weekday over on
This is the hidden content, please
. Drop by and say hi sometime!

Finally, if you have any questions, I’ll be answering them in the comments section.

The post

This is the hidden content, please
appeared first on
This is the hidden content, please

PlayStation Blog EU


Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.